![]() ![]() Cards like Planar Cleansing and Ondu Inversion only affect non-Lands, so it wouldn’t make much sense casting them. So how could you possibly pull this off? The difficulty here is destroying your own Lands, in addition to Creatures and all Permanents. These are the toughest, most brutal alternate win conditions you’ll see (or perhaps never see) play in Magic: ![]() Then there are those that are notorious for being incredibly difficult in pulling off. Over the years, some have seen plenty of play – think Revel in Riches – because of its easy requirements. Newer players may not be aware, but there are actually many alternate ways to win in Magic apart from the traditional way of getting your opponents down to 0 life. Not many players (especially on the receiving end) see it as a ‘cool’ way to win too. Mill is a viable strategy and can see plenty of success with some support cards like counter spells or board wipes, but it’s far from being the toughest alternate win condition out there. Known internally as the mechanic Mill, that strategy uses cards such as Ruin Crab, Maddening Cacophony, and Tasha’s Hideous Laughter to literally take away cards from the opponent so that he/she cannot use them. Some players take absolute glee in depleting the opponent’s Library as an alternate win condition in Magic: the Gathering. ![]()
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